Work
Lagoon WIP Ancient Guardian
13/08/11 08:59
New team formed and ready to roll!
13/08/11 08:57
Our new team of creative and technical people is set up and ready to roll on Lagoon. Lagoon will be first available on iPad 2, with other platforms following. Lagoon is an underwater plat former with light RPG elements.
Doing some real cool level design work!
13/06/11 19:12
Working on some cool stuff for Crescent Moon’s upcoming RPG. I am doing the level design, FX, lots of modeling and texturing and some animation for them.
Added new portfolio section! Interactive
20/12/10 17:54
I added a new portfolio navigation menu structure and also a new portfolio section. This section will house video and downloads for my Interactive/game engine / real-time simulation work. Head on over to the page HERE
Finishing up preliminary Bluemint Studios website!
18/12/10 15:53
New www.bluemintstudios.com website is up. I will get more up there once we finish and sell apps.
Putting together a proposal for Unity work!
18/12/10 07:04
This weekend I am putting together a proposal/list of needs to help run this group of projects out of Chicago. The team will be using Unity to create some really cool virtual tools! Really looking forward to this one! Pretty exciting stuff!
G
G
Having trouble getting displacements out of Mudbox
17/12/10 11:15
Darn Mudbox! Having a real set of troubles getting the displacements to render out right to work in Modo. Here is the sculpt, but no go on getting it back into Modo.

Luxology says Modo 501 will be released this month!
15/12/10 13:52
Epic will be releasing unreal toolset for free to develop games on iOS.
14/12/10 16:59
Looks like this Thursday Epic is releasing the Unreal Development kit for iOS. For FREE! There are a few caveats. A license will cost you $99. I think you still need a windows box for the toolset and then a Mac for the actual xCode and deployment. If you make $5k or more on your game they take 25% of the total made. It doesn’t seem like it is to bad of a deal but I still think Unity is a much better proposition overall.
It is a sure bet it will take off as the first game released on the iOS devices using Epic’s engine has grossed $1.7 million in four days! That’s right $1.7 MILLION big ones!!!

It is a sure bet it will take off as the first game released on the iOS devices using Epic’s engine has grossed $1.7 million in four days! That’s right $1.7 MILLION big ones!!!

Designing toolset for iPad
10/12/10 22:59
Finishing study and preliminary design meant to replace a printed set of drawings and rendered images used by leasing teams. The tool will incorporate a custom UI and workflow. It will deployed and updated wirelessly through compartmentalized software updates. Possibly through cellular, but most likely wi-fi only to start. It looks like one heck of an interesting project as it marries realtime 3D, animation, UI, architectural design, multi-user(future) networked automated systems and helps the team(s) to be be more efficient, profitable, travel lighter, and be very cutting edge. Really looking forward to getting going on this one!

